Append Rms Effect
Creates a RMS Effect and adds it at the end of the pipeline. The effect measures the loudness of the audio as RMS in dBFS and stores it in Rms Dbfs.
- Node type: Callable function. Has execution pins and runs when it is reached in the event graph.
- Target: Odin Pipeline
- Menu category: Odin › Audio Pipeline › Effects
- C++:
UOdinPipeline::AppendRmsEffect
Inputs
| Name | Type | Description |
|---|---|---|
| Target | Odin Pipeline | The Odin Pipeline to call this function on. |
Outputs
| Name | Type | Description |
|---|---|---|
| Return Value | Odin Rms Effect | The created RMS Effect. Keep it to change its properties at runtime. |