Append Activity Effect
Creates a Activity Effect and adds it at the end of the pipeline. The effect raises Activity Callback whenever the audio switches between silent and active, e.g. to drive a "speaking" indicator.
- Node type: Callable function. Has execution pins and runs when it is reached in the event graph.
- Target: Odin Pipeline
- Menu category: Odin › Audio Pipeline › Effects
- C++:
UOdinPipeline::AppendActivityEffect
Inputs
| Name | Type | Description |
|---|---|---|
| Target | Odin Pipeline | The Odin Pipeline to call this function on. |
Outputs
| Name | Type | Description |
|---|---|---|
| Return Value | Odin Activity Effect | The created Activity Effect. Keep it to change its properties at runtime. |