Skip to main content
Version: 2.x

Append Clone Effect

Creates a Clone Effect and adds it at the end of the pipeline. The effect copies the audio that passes through the pipeline and hands it to On Dispatch Clone Callback on the game thread, e.g. for recording or analysis.

Inputs​

NameTypeDescription
TargetOdin PipelineThe Odin Pipeline to call this function on.

Outputs​

NameTypeDescription
Return ValueOdin Clone EffectThe created Clone Effect. Keep it to change its properties at runtime.