Append Mute Effect
Creates a Mute Effect and adds it at the end of the pipeline. Set its Mute Flag to Set to mark the audio as silent, so nothing is transmitted, and to Unset or None to let it pass. Effects after it in the pipeline see the silent flag as well. See the Push To Talk guide.
- Node type: Callable function. Has execution pins and runs when it is reached in the event graph.
- Target: Odin Pipeline
- Menu category: Odin › Audio Pipeline › Effects
- C++:
UOdinPipeline::AppendMuteEffect
Inputs
| Name | Type | Description |
|---|---|---|
| Target | Odin Pipeline | The Odin Pipeline to call this function on. |
Outputs
| Name | Type | Description |
|---|---|---|
| Return Value | Odin Mute Effect | The created Mute Effect. Keep it to change its properties at runtime. |