Construct RMS Effect
Creates an RMS Effect that is not part of a pipeline yet; add it with Insert Custom Effect. It stores the loudness of the audio as RMS in dBFS in Rms Dbfs. Create Rms Effect on a pipeline does both steps.
- Node type: Callable function. Has execution pins and runs when it is reached in the event graph.
- Menu category: Odin › Audio Pipeline › Effects
- C++:
UOdinRmsEffect::ConstructRmsEffect
Outputs
| Name | Type | Description |
|---|---|---|
| Return Value | Odin Rms Effect |