Raised on the game thread when the audio passing through the effect switches between silent and active.
| Name | Type | Description |
|---|
| Target | Odin Activity Effect | The Odin Activity Effect that raises the event. |
| Event | Event | The custom event (or function) to call when the event is raised. Its signature must match the outputs below. |
Outputs (event parameters)
| Name | Type | Description |
|---|
| Exec | Exec | Fires when the event is raised. |
| Is Active | Boolean | True if the audio is active (not silent). |
| User Data | Odin Activity Effect | The effect that raised the event. |