Class OdinSocketHandle
An opaque type representing an ODIN Socket handle, which is managed by the underlying ODIN room. This abstraction provides a high-level interface for room sockets, sending/receiving data, making it easier to integrate room-based interactions into your application.
Inheritance: System.Object -> System.Runtime.ConstrainedExecution.CriticalFinalizerObject -> System.Runtime.InteropServices.SafeHandle -> Microsoft.Win32.SafeHandles.SafeHandleZeroOrMinusOneIsInvalid
Implements:
System.IDisposable
Properties
IsAlive
Methods
ReleaseHandle()
When overridden in a derived class, executes the code required to free the handle.
Returns
System.Boolean: true if the handle is released successfully; otherwise, in the event of a catastrophic failure, false. In this case, it generates a releaseHandleFailed Managed Debugging Assistant.
Implements
System.IDisposable