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Version: 2.x

Class OdinAudioMap

Declaration
[ExecuteInEditMode]
[AddComponentMenu("Odin/Audio/OdinAudioMap")]
public class OdinAudioMap : MonoBehaviour

Inheritance: System.Object -> UnityEngine.Object -> UnityEngine.Component -> UnityEngine.Behaviour -> UnityEngine.MonoBehaviour

Properties

ChannelMask

Declaration
public Utility.ChannelMask ChannelMask { get; }

Channels

Declaration
public string Channels { get; }

Fields

Name

Declaration
public string Name

MapSelector

Declaration
public OdinAudioMap.MapType MapSelector

ChannelKeys

Declaration
[NonReorderable]
public string[] ChannelKeys

ChannelValues

Declaration
[NonReorderable]
public bool[] ChannelValues

Methods

SelectedChannelMask()

Declaration
public Utility.ChannelMask SelectedChannelMask()
Returns

OdinNative.Core.Utility.ChannelMask

SelectedChannels()

Declaration
public string SelectedChannels()
Returns

System.String

ToString()

Returns the name of the object.

Declaration
public override string ToString()
Returns

System.String:

The name returned by ToString.