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Version: 2.x

Class RoomJoinedProxy

This class provides the base functionality for ODIN SDK UnityEvents. A persistent callback that can be saved with the Scene.

Declaration
[Serializable]
public class RoomJoinedProxy : UnityEvent<object, RoomJoinedEventArgs>, ISerializationCallbackReceiver

Inheritance: System.Object -> UnityEngine.Events.UnityEventBase -> UnityEngine.Events.UnityEvent<System.Object,OdinNative.Wrapper.Room.RoomJoinedEventArgs>

Implements:
UnityEngine.ISerializationCallbackReceiver

Implements​

  • UnityEngine.ISerializationCallbackReceiver