Class MediaActiveStateChangedProxy
Unity Inspector event wrapper for media activity state changes. A persistent callback that can be saved with the Scene. (UnityEvent)
Declaration
Inheritance: System.Object -> UnityEngine.Events.UnityEventBase -> UnityEngine.Events.UnityEvent<System.Object,OdinNative.Unity.Events.MediaActiveStateChangedEventArgs>
Implements:
UnityEngine.ISerializationCallbackReceiver
Implements
UnityEngine.ISerializationCallbackReceiver