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Version: 2.x

Class MediaActiveStateChangedProxy

Unity Inspector event wrapper for media activity state changes. A persistent callback that can be saved with the Scene. (UnityEvent)

Declaration
[Serializable]
public class MediaActiveStateChangedProxy : UnityEvent<object, MediaActiveStateChangedEventArgs>, ISerializationCallbackReceiver

Inheritance: System.Object -> UnityEngine.Events.UnityEventBase -> UnityEngine.Events.UnityEvent<System.Object,OdinNative.Unity.Events.MediaActiveStateChangedEventArgs>

Implements:
UnityEngine.ISerializationCallbackReceiver

Implements​

  • UnityEngine.ISerializationCallbackReceiver