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Version: 2.x

Class OdinAudioMap

Declaration
[ExecuteInEditMode]
[AddComponentMenu("Odin/Audio/OdinAudioMap")]
public class OdinAudioMap : MonoBehaviour

Inheritance: System.Object -> UnityEngine.Object -> UnityEngine.Component -> UnityEngine.Behaviour -> UnityEngine.MonoBehaviour

Properties​

ChannelMask​

Declaration
public Utility.ChannelMask ChannelMask { get; }

Channels​

Declaration
public string Channels { get; }

Fields​

Name​

Declaration
public string Name

MapSelector​

Declaration
public OdinAudioMap.MapType MapSelector

ChannelKeys​

Declaration
[NonReorderable]
public string[] ChannelKeys

ChannelValues​

Declaration
[NonReorderable]
public bool[] ChannelValues

Methods​

SelectedChannelMask()​

Declaration
public Utility.ChannelMask SelectedChannelMask()
Returns​

OdinNative.Core.Utility.ChannelMask

SelectedChannels()​

Declaration
public string SelectedChannels()
Returns​

System.String

ToString()​

Returns the name of the object.

Declaration
public override string ToString()
Returns​

System.String:

The name returned by ToString.