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Version: 2.x

Class RoomJoinProxy

This class provides the base functionality for ODIN SDK UnityEvents. A persistent callback that can be saved with the Scene.

Declaration
[Obsolete("Not raised by any component since the 2.x media rework; kept for compatibility and to be removed in a future release")]
[Serializable]
public class RoomJoinProxy : UnityEvent<RoomJoinEventArgs>, ISerializationCallbackReceiver

Inheritance: System.Object -> UnityEngine.Events.UnityEventBase -> UnityEngine.Events.UnityEvent<OdinNative.Wrapper.Room.RoomJoinEventArgs>

Implements:
UnityEngine.ISerializationCallbackReceiver

Implements

  • UnityEngine.ISerializationCallbackReceiver