FOdinSocketInfo
Declaration
- Header:
#include "OdinNative/OdinNativeBlueprint.h" - Module:
Odin - Blueprint: Blueprint type · Blueprint reference
Fields
| Name | Type | Default | Description |
|---|---|---|---|
Room | TWeakObjectPtr<UOdinRoom> | Odin Room | |
Kind | EOdinSocketKind | Socket type | |
IsInbound | bool | false | Socket remote flag Only true if the socket was received by the on_socket event and never created local |
RemotePeerId | int64 | 0 | Socket target peer id |
Label | int32 | 0 | Socket name |
Priority | int32 | 0 | Packet priority by value where 0 is default. Higher is more priority and lower is less Note: Setting this value to high can impact voice quality. |
UnsentBytes | int64 | 0 | Is always 0 on unreliable or all data was sent on reliable |
Constructors
Inline
| Parameter | Type | Description |
|---|---|---|
info | OdinSocketInfo |
Functions
SetInfo
Inline
| Parameter | Type | Description |
|---|---|---|
info | OdinSocketInfo* |
Returns FOdinSocketInfo*