Class OdinColliderFilterComponent
Custom filter by collider component for OdinNative.Wrapper.Media.CustomEffect
This class is a effect in the odin audio pipline to mute audio based on GameObject collisions in Unity space. The effect can help to trigger specific audio packets quickly without the adjustment of Server-side positions.
Assembly: cs.temp.dll.dll
Declaration
Inheritance: System.Object
-> OdinNative.Unity.Audio.OdinCustomEffectUnityComponentBase<U>
Implements:
OdinNative.Unity.Audio.IOdinEffect
Properties
_Colliding
Declaration
Fields
ColliderTag
Declaration
Comparison
Declaration
Callback
Declaration
Methods
SetTriggerCount(Collider, bool)
Declaration
Parameters
Type | Name |
---|---|
Odin.Collider | obj |
System.Boolean | isEnter |
CustomEffectCallback(OdinArrayf, ref bool, IntPtr)
Declaration
Parameters
Type | Name |
---|---|
Odin.OdinArrayf | audio |
System.Boolean | isSilent |
Odin.IntPtr | _ |