Class OdinAudioReader
Handles audioclip input data and sends input to ODIN
This convenient class gathers input audio data from Unity to pass the data with OdinNative.Unity.Audio.OdinAudioReader.OnAudioData event to other components.
Assembly: cs.temp.dll.dll
Declaration
Fields
RedirectInputAudio
Skips registered PushAudio
Declaration
SilenceInputAudio
Zero out the event audio buffer.
Declaration
ContinueRecording
Declaration
InputClip
Declaration
CustomInputVolumeScale
Declaration
InputVolumeScale
Declaration
OnAudioData
Declaration