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Version: 2.x

Class OdinVolumeComponent

Custom volume component for OdinNative.Wrapper.Media.CustomEffect . Recommend the use of AudioSource.volume or AudioMixer/AudioMixerGroup instead

This class is a effect in the odin audio pipline to change audio buffers by amplify the volume level.

Assembly: cs.temp.dll.dll
Declaration
public class OdinVolumeComponent : OdinCustomEffectUnityComponentBase<IntPtr>, IOdinEffect

Inheritance: System.Object -> OdinNative.Unity.Audio.OdinCustomEffectUnityComponentBase<U>

Implements:
OdinNative.Unity.Audio.IOdinEffect

Fields

Volume

Declaration
public float Volume

Ldb

Declaration
public bool Ldb

Methods

CustomEffectCallback(OdinArrayf, ref bool, IntPtr)

Declaration
public override void CustomEffectCallback(OdinArrayf audio, ref bool isSilent, IntPtr _)
Parameters
TypeName
Odin.OdinArrayfaudio
System.BooleanisSilent
Odin.IntPtr_

Implements