Add to Existing Projects
David Liebemann at SciCode Studio added ODIN to an existing multiplayer game - the Photon Fusion Tanknarok sample - to showcase the steps you need to take to integrate ODIN's proximity voice chat to your own multiplayer application. Using these tips you can easily add voice chat to your game even after release!
The Unity project is open source and available as a Github repository. You can download the binaries to test it here:
Download Sample nowIntegrating ODIN into an existing multiplayer project
In this guide, we'll show you how to integrate ODIN into an existing multiplayer project. We'll use the Photon Fusion Tanknarok project as a base multiplayer project without any Voice Chat. In just a few steps, you'll learn how to take your project to the next level by integrating ODIN and adding proximity voice chat.
Photon Fusion is a multiplayer framework used in many Unity games. We use it and the Tanknarok Sample Project to give you an idea of how you can integrate ODIN into an existing, fully functional project. The same principles will of course also work for projects developed with Mirror or Unity Netcode. We've even created a guide showing you how to set up a simple Mirror multiplayer game with ODIN integration.
If you're completely new to ODIN and would like to learn more about our features and what makes us special, take a look at our introduction.