Odin Channel Mask
A set of audio channels (0-63), stored as a 64-bit mask. Encoders transmit on the channels their positions are set for, and peers hear only the channels of their listen mask. Use the Channel Masks nodes to create and change masks.
- Type: Struct (Blueprint type). Use Make Odin Channel Mask and Break Odin Channel Mask to build and read it.
- C++:
FOdinChannelMask
Fields
This struct has no fields that are visible in Blueprints. Pass it between nodes as a whole.