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Version: 2.x

Is Ready

Checks socket and socket info. (extra socket info call)

  • Node type: Pure function. Has no execution pins; it is evaluated whenever one of its outputs is read.
  • Target: Odin Socket
  • Menu category: Odin › Socket
  • C++: UOdinSocket::IsReady

Inputs​

NameTypeDescription
TargetOdin SocketThe Odin Socket to call this function on.

Outputs​

NameTypeDescription
Return ValueBooleantrue if this appears to be a valid object and unsent bytes are 0