Remove All Sockets
Closes and removes all sockets of this room.
- Node type: Callable function. Has execution pins and runs when it is reached in the event graph.
- Target: Odin Room
- Menu category: Odin › Room › Socket
- C++:
UOdinRoom::RemoveAllSockets
Inputs
| Name | Type | Description |
|---|---|---|
| Target | Odin Room | The Odin Room to call this function on. |