Is Stream Open
Get whether the stream is currently open. Only usable in GameThread.
- Node type: Pure function. Has no execution pins; it is evaluated whenever one of its outputs is read.
- Target: Odin Audio Capture
- Menu category: Odin › Audio Capture
- C++:
UOdinAudioCapture::IsStreamOpen
Inputs
| Name | Type | Description |
|---|---|---|
| Target | Odin Audio Capture | The Odin Audio Capture to call this function on. |
Outputs
| Name | Type | Description |
|---|---|---|
| Return Value | Boolean | Returns true if capturing audio |