Guides
Practical, end-to-end walkthroughs. Each one is self-contained and uses the TypeScript SDK — adapt them to your stack as needed.
Real-time updates
Stream a live transcript and a live session list with watch() — no polling.
Gatherings
Schedule an appointment with calendar invites, or run a lobby with ready-up.
Moderation
React to flagged messages and apply sanctions your game server can enforce.
Email a meeting summary
A complete serverless function that emails a recap when a session ends.
SDK samples
Short, copy-pasteable snippets for the most common SDK tasks.