Send ChangeSelf RPC
Updates the local peer's User Data. This data is synced to all other peers in the room (triggering On Peer Changed). Use this to broadcast player names, team info, or avatar URLs.
Inputs
| Name | Type | Description |
|---|---|---|
| Request | struct | Structure containing the new user data. |
Outputs
| Name | Type | Description |
|---|---|---|
| Return Value | boolean | True if the update request was sent. |