Skip to main content
Version: 2.x

Overview

The ODIN Unreal Engine 5 SDK is based on our C Api and can be downloaded from our Github repository:

Download ODIN Unreal Engine SDK

Prerequisites

  • Unreal Engine 5.3 or any later version

Internally, the plugin is automatically built for compatibility starting from Unreal Engine 5.3 and is thoroughly tested with each new official release of Unreal Engine.

Getting Started

We have compiled a couple of Getting Started Guides to get you started quickly:

Unreal video tutorial series

Todo

The tutorial series is in the process of being updated for the SDK version 2.x. In the mean time, please take a look at our setup guide for version 2.x and our migration and upgrade guide for switching from version 1.x to 2.x.

Watch our Unreal video tutorial series

Written guides

Getting started with ODIN

Follow this guide to learn how to install and setup ODIN in your Unreal Project using Blueprint.

Let's start
Blueprint Reference

Check out our extensive Blueprint reference to learn more about the nodes our SDK provides and how to connect them into your game.

General Guides

A couple of concepts apply to all game engines and platforms, and it's important to understand those, especially when going into production.