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Bind to On Peer Joined

Bind to On Peer Joined

Listens to Peer Joined events in the given Room object. Peer Joined events will be called whenever a peer joins the room. Will not be called for the local player. Use the On Room Joined event to handle joins from the local player instead.

Inputs

NameTypeDescription
Execexec
TargetobjectThe Room for which events will be triggered. Use the Construct local room handle node to create that Room object reference.
EventdelegateConnect a Peer Joined Event to handle this event.

Outputs

NameTypeDescription
Execexec