Bind to On Peer Joined

Listens to Peer Joined events in the given Room object. Peer Joined events will be called whenever a peer joins the room. Will not be called for the local player. Use the
Inputs
| Name | Type | Description |
|---|---|---|
| Exec | exec | |
| Target | object | The Room for which events will be triggered. Use the |
| Event | delegate | Connect a |
Outputs
| Name | Type | Description |
|---|---|---|
| Exec | exec |