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Bind to On Media Active State Changed

Bind to On Media Active State Changed

Listens for On Media Active State Changed events in the given Room object. On Media Active State Changed events will be called whenever an active signal starts or ends.

Inputs

NameTypeDescription
Execexec
TargetobjectThe Room for which events will be triggered. Use the Construct local room handle node to create that Room object reference.
EventdelegateConnect to an On Media Active State Changed to handle this event.

Outputs

NameTypeDescription
Execexec