Agent Skills
ODIN Agent Skills provide AI coding assistants with deep knowledge of the ODIN platform, enabling them to help you integrate Voice, Fleet, and Rooms into your projects more effectively.
What are Agent Skills?
Agent Skills follow the open Agent Skills specification, making them compatible with multiple AI coding assistants. When installed, your AI assistant gains access to:
- SDK overviews for each ODIN product
- Quick start code examples ready to use
- Key classes and methods with signatures
- Event handling patterns for real-time communication
- Common implementation patterns and best practices
- Links to full documentation for deeper exploration
Supported AI Assistants
Agent Skills work with any AI coding assistant that supports the Agent Skills specification:
- Claude Code (Anthropic's official CLI)
- Cursor
- GitHub Copilot
- VS Code with compatible extensions
- Other Agent Skills-compatible tools
Available Skills
| Skill | Description |
|---|---|
odin-voice-unity | Unity SDK for real-time voice chat |
odin-voice-unreal | Unreal Engine SDK for voice integration |
odin-voice-web | Web/JavaScript SDK for browser-based voice |
odin-voice-nodejs | Node.js SDK for server-side voice applications |
odin-voice-swift | Swift SDK for iOS and macOS apps |
odin-voice-core | C/C++ Core SDK for low-level integration |
odin-fleet | Game server deployment and management |
odin-fleet-cli | Command-line interface for Fleet |
odin-rooms | Video conferencing and virtual meeting spaces |
odin-fundamentals | Platform basics, authentication, and architecture |
Installation
Using CLI Tools (Recommended)
The easiest way to install ODIN Agent Skills is using one of these CLI tools:
Manual Setup with Symbolic Links
Clone the repository and create symbolic links for your preferred AI assistant:
Then link to your assistant's skills directory:
Selective Installation
If you only need specific skills, link individual skill folders:
Project-Scoped Installation
For team projects, copy skills directly into your project:
This ensures all team members have access to the same ODIN skills when working on the project.
Usage
Once installed, simply ask your AI assistant about ODIN integration:
- "How do I add voice chat to my Unity game?"
- "Show me how to deploy a game server with Fleet"
- "What events should I handle for ODIN voice?"
- "Help me set up a token server for authentication"
The AI assistant will use the installed skills to provide accurate, contextual help with code examples tailored to your specific use case.
Source Code
The ODIN Agent Skills are open source and available on GitHub:
View on GitHubFeedback
Found an issue or have a suggestion for improving the Agent Skills? Please open an issue on GitHub.